In this new series, we’re going to give you some insight into how the different clans feel about their putative “allies” in the Camarilla. All of these stereotypes are written from the perspective of a “typical” member of the clan; your character may well feel differently based on their personal experiences. Without further ado, then, we’ll start with the Toreador, as they’re our largest clan currently.
The Toreador, in general, praise art, humanity, and propriety, and dislike inhumane acts and brutishness. The Toreador feel a great kinship to the kine and their works and dislike those who don’t have that respect. These biases are reflected in their opinions on the other clans.
Brujah: The Toreador are impressed by the passions of the Brujah, but strongly dislike their penchant for violence and their desire for anarchy. Toreador typically view the Brujah as occasionally interesting conversationalists, if you don’t mind being punched in the face.
Gangrel: The Gangrel are viewed by most Toreador as flea-bitten scoundrels who’ve spent too much time in the woods and could desperately do with a bath. They’re largely viewed as irrelevant creatures who should stay away from Elysium.
Malkavian: Toreador appreciate the art that can arise from madness, and more than a few Toreador have been inspired by the rantings of a child of Malkav. However, in general, Malkavians are viewed as annoying and dangerous distractions.
Nosferatu: The Nosferatu turn the stomachs of Toreador, and the feeling is often mutual. Toreador feel pity for those Nosferatu who seem to be pained by their condition or who seek to “rise above it,” but have nothing but disgust for those who revel in grotesquerie. The Toreador largely keep this clan at arm’s length (and with pinched nostrils).
Tremere: No one trusts these vampiric mages, including the Toreador. While the two clans are often political allies of convenience against the other clans, the Toreador generally have little use for the Tremere and their magics. Some particularly vain Toreador, however, have found that the Tremere have certain rituals that can be used to regrow hair or other stylings of life.
Ventrue: The Toreador find kinship in the Ventrue, who are beacons of civility in the teeming sea of Kindred. While the Toreador often feel the Blue Bloods are overbearing and domineering, the Artistes largely feel that the Ventrue are the best chance at establishing a stable society and protecting the kine.
Caitiff: Like all vampires, Toreador dislike the clanless. This usually manifests as a sort of “noblesse oblige” pity that drives more independent Caitiff up the wall.
Independents: The Toreador are wary of most independent clans, as they operate outside the strictures of the Camarilla and thus have no compunctions about destroying art, killing kine, or generally making nuisances of themselves. While the Toreador sometimes find need for the services of the Assamites and the Giovanni, in general, members of the clan avoid independents as much as possible, yet often find themselves at odds with the Setites and Ravnos — both of whom abuse the kine (for religious reasons and their own amusement, respectively).
Toreador antitribu and the Sabbat: The antitribu sicken all Camarilla Toreador, as their “art” typically involves the most egregious and warped tortures imaginable. Any “true” Toreador will be flung into frenzy or the depths of despair at even hearing of an antitribu’s presence. The casual disregard of the Sabbat for the kine makes Toreador one of the Black Hand’s most ardent opponents.